Learn Android Tutorial 1.28- Introduction to the SurfaceView

This entry is part 27 of 40 in the series Android Basics

Learn Android Tutorial 1.28- Introduction to the SurfaceView

This tutorial will show an example of setting up a new thread that handles the graphics, instead of using the view which is the same thread that handles the UI. This is just a basic set up, preparing for setting up the graphics.

Make sure to check out the forum if you need help.
Also make sure to like us on facebook, and follow us on twitter.

Previous Lesson
Next Lesson

Author: trav

I'm just an average guy that love programming.

Share This Post On


  1. dude! i like this type of tutorial, slow and steady! and I can just watch it over and over if I have problems. GOOD JOB!!! gonna watch #29 now.

    Post a Reply
  2. Hi Travis, great videos! Quick question. If you’re designing a program, and let’s say, you have multiple characters and scenery effects. Is it possible to only use SurfaceView for a call to draw, but all of the Rect. set up and builds could be done in each character’s, or scene effect’s, own class file? And called from SurfaceView?


    Post a Reply

Submit a Comment

Your email address will not be published. Required fields are marked *


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>