private var ray : Ray;
private var hit : RaycastHit;

function Start () {


function Update () {

    ray = Camera.main.ScreenPointToRay(Input.mousePosition);
    if(Physics.Raycast(ray, hit)){
      if(hit.transform.name == "BrickBreakerOption"){

      if(hit.transform.name == "TempleRunOption"){



Author: trav

I'm just an average guy that love programming.

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